Showing posts with label PSVita. Show all posts
Showing posts with label PSVita. Show all posts

Wednesday 13 November 2019

Digimon Story Cyber Sleuth (Switch Port): Just as unpolished as ever

This is a follow up review to the original review of Digimon Story Cyber Sleuth. Link to the original: https://mediaholicreviews.blogspot.com/2017/02/digimon-story-cyber-sleuth-shes-had-her.html

While Digimon Story Cyber Sleuth was a game I enjoyed when playing it on the Playstation Vita, there were some glaring problems with it when it comes to the polish of the game. From localization errors to not making story event changes depending on the player characters gender, it gave the game an awkward charm to it that players will either like, or hate. As a quick follow up to that review though, the game has come out on the Switch, and has it made any improvements in that department?


Short answer, no. In fact, using patch 1.01, it's even worse, but in an amazing way that I am surprised did not get caught earlier on in development. There isn't much to add to the presentation, it looks and sounds as good as it did on the Vita, but thanks to the Switch's Sleep Mode, and the Digi bank, it is shocking how quickly you can get powerful Digimon as the game doesn't stop counting playtime while the console is in Sleep Mode. According to the in-game clock, I've put in over 114 hours and am barely into Chapter 3 (at time of writing). According to the console though, I've put in somewhere between 10 and 20 hours. In that time, I already have 15 Ultimate Level Digimon, most of them in the level 20s to 40s, purely by having the game running in sleep mode. I honestly struggle to call that a glitch because of how easy it is to catch and use. It's baffling to me that something like that wasn't caught before release, but considering as the game gives you several Mega level Digimon in the form of smaller versions of the Royal Knights for free, I can't help but wonder if it was intentional or not.


Presentation-wise though, this is still basically the same game, just with the extra DLC (not counting the Vita themes). Some of the visual problems are more obvious now, such as some stiff animations here and there, but it does look like the localization hasn't been improved either, as I did notice some odd word choices in cutscenes every now and then. The soundtrack is still good, and fitting for the game, but some parts of the game that I didn't do in the initial playthrough, such as the Digimon missing items in Kowloon are annoying to do and were probably worse to do on the Vita. Seriously, who's idea was it to put white sparkly things for items in a dungeon that has the primary colours of light blue and white?!

Is it worth a double-dip? That depends. For me, the main reason to get it was to get Hackers Memory, a prequel to the events of the story that I'm hoping to get a proper review of done sometime in the new year, as that game only came out to the PS4. It's a solid game to play on the go and being honest, most people reading this probably don't have a Vita around, and the better investment is to get a Switch (unless you're committed to PS4 Remote Play?). Worth a look if you can find it on sale at least, but that's without judging the second half of the package.

Wednesday 15 February 2017

Digimon Story Cyber Sleuth: “She’s had her body digitized, she hasn’t had a sex change” #BlameKurata

So... this week's review has tentacle monsters, clothing designs that raise more questions then answers in terms of usefulness, a tentacle monster that evolves to use a teenage girl as a energy weapon, and was made in Japan. I swear this isn't a hentai. This one was recommended to me by a store clerk when I was picking up another Digimon game, Digimon All Star Rumble. Once I finished with Shantae, I gave it a shot, just for a different style of RPG. And… well it is different, at least for me, forewarn I haven’t played Atlus RPG’s so if some of these feel tamed by comparison to it, you don’t need to bring it up, I’ve heard. I’ll be using the PSVita version for review, and there is free DLC and themes for the game, should you be into those.

Wednesday 8 February 2017

Shantae 1/2 Genie Hero: Time to dance

Time to do a follow up to the first impressions post, which you can find here: http://mediaholicreviews.blogspot.com.au/2016/12/opening-impressions-shantae-12-genie.html . This isn't going to be too much longer, mainly because it turned out I was actually further into the game then I thought I was. I haven't gone back yet to do a New game plus run yet, as unlike Fire Emblem fates, I'm letting it simmer a bit before going back to it. So, care to dance through the danger?

Wednesday 21 December 2016

Opening Impressions: Shantae 1/2 Genie Hero

Did this literally just come out? Yes. Did I back it on Kickstarter? No. Why am I doing this now? Because I haven't had the time to do the impressions I promised last week, going to do a Christmas review on Sunday, and was playing this on my Vita on the train ride to and from work today, so I have it on the mind. Lets do this!

Wednesday 15 July 2015

First Impressions: Shantae 1/2 Genie Hero: *Insert obvious music refference here

Last post of this marathon. Remind me not to write these one after the other.

This is a series I've only recently herd of, even though it dates back to the Gameboy Colour. With my interest in Metroidvania's growing as I go on (still yet to actually finish a Castlevania, though my Metroid counter is at... one... again, new interest), new games have been appearing more and more in my feeds, one of them being this series, and with a new game being successfully kickstarted, thought I might as well throw this in while we were at it today, so: Shantae Half Genie Hero.


Sunday 21 June 2015

Four people talking about E3 2015

EDIT: Version 2.0 of the video because for some reason I didn't catch the bad audio sync.
So what did we think of E3 2015?
Special thanks to CJ, Jeremy and Marissa for joining me on this.

Side note: Really excited for the new Need for Speed as I loved messing around in Need for Speed Underground 2 as a kid. My inner child is excited for Transformers Devastation, even though its not the Unicron Trillogy. And the other inner child in me wants a Yu-gi-oh game for the Holo Lense (or Magic the Gathering if it has a yu-gi-oh theme to it).

Tuesday 16 June 2015

Sony E3 2015

Quick note, who was in charge of the vision mixer, when there's something on the screen, PEOPLE WATCHING THE STREAMS WANT TO FOCUS ON THE SCREEN, NOT EVERYTHING ELSE
  • The Last Guardian: Looks ok, not a fan of how the feathers on the "griffon" are being rendered, but apart from that, it looks good
  • Horizon Zero Dawn: It looks really fun to play and the world just looks gorgeous
  • Hitman: Not much to say as it was a CGI trailer
  • Street Fighter 5: It looks nice, but its still just another street fighter
  • No Man's Sky: Pretty much what I said last year. I am considering picking it up though when I get a PS4
  • Dreams: It looks nice, but its something that I can't really describe. I'm probably not going to pick it up because I'm not that kind of artist though. I could see people using it to make movies though for YouTube.
  •  Firewatch: I've got nothing
  • Destiny The Taken King: It's a little hard to talk about an expansion to a game I've never played
  • Assassins Creed Syndicate: zzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
  • Final Fantasy 7 Remake: O.O Getting!
  • Ronin: Eh
  • EITR: Looks interesting
  • Mother Russia Bleeds: That's a gameplay style I haven't seen in a while
  • Crossing Souls: Meh
  •  Shenmue 3: Nothing to say, its a kickstarter
  • Batman Arkham Knight: First person section?
  • Project Morpheus: Something I need to test for myself before I form an opinion
  • Playstation.Vue: Don't care
  • Call of Duty: Black Ops III. I was so close to realizing my dream :( Maybe next year
  • Disney Infinity 3.0: Still wanting to see fan movies people will make with these
  • Star Wars Battlefront: I'll get to it later
  • Uncharted 4: A thief's End: Looks like fun

Tuesday 10 June 2014

Sony at E3 2014. Impressions on the conference (or what i could see when the stream didn't glitch...


Sony Press Conference 2014

Pre show

1.       Killzone DLC: Never cared about Killzone, don’t care now

Actual Show (there were errors on Polaris’s stream so I’ll do a update with whatever I missed)

1.       Destiny: looks a lot like the original Halo trilogy, it looks great and something that I would pick up. The Beta is available July 17th

2.       The Order: Amnesia with Werewolf Zombies?

3.       Entwined: Tempest with Origami... I think. Its pretty at least

4.       Infamous First Light: Its Imfamous

5.       Little Big Planet 3: The new characters look interesting and they look like they could add a lot to the LBP formula. The game itself looks great

6.       Bloodborn:  1800’s Zombies

7.       Farcry 4: The world looks nice, in terms of gameplay: It looks like it plays like any other FPS

8.       Dead Island 2: Getting really sick of Zombies...

9.       Diablo III: Ultimate Evil edition: all the DLC for PS4

10.   Battlefield Hardline: Cops and Robbers. Nuff said

11.   Magika 2: It looks interesting, but I can’t talk much about it from the conference

12.   Grim Fandango remastered: Interesting, but there wasn’t anything to show

13.   Devolver: The games look interesting, and worth playing

14.   Let it Die: Suda51... What drug have you been taking now?

15.   ABZU: Journey, but this time under water

16.   No Man’s Sky: Interesting, but I’m not sold on the art style

17.   Direct Uploads to YouTube and Twitch: it will be helpful for Lets players and Streamers

18.   Making Free to play games best on PS4: JUST AS LONG AS THEY ARE ACTUALLY FREE TO PLAY!!!

19.   PS Now on selected Sony TV’s: Eh...

20.   Playstation TV: Stream lagged so all that I know is that its similar to a Playstation console

21.   Mortal Kombat X: Gore much?

22.   Powers: new graphic novel story/ TV show on the PS4. It looks interesting... from the concept art

23.   Ratchet and Clank the movie: it looks funny but there wasn’t a lot shown off

24.   Last of us Remastered: its Last of us, IN EVEN BETTER HD GRAPHICS!!! WITH THE DLC INCLUDED...

25.    Metal Gear Solid 5 The Phantom Pain: It looks great, even if the trailer was just a CG trailer and no game play

26.   Grand Theft Auto 5 for PS4: its GTA 5...

27.   Batman Arkham Knight: Gotham looks amazing but JESUS CHRIST SCARECROW!!!

28.   Uncharted 4 A thief’s end: Is this the end of Uncharted, because the trailer gave off that impression

Because of other commitments, next will be Nintendo. The Conference itself was ok, but a bit mediocre in comparison to last year's

Monday 31 March 2014

iOS and Android games. My opinions

This is more of a rant then it is a review, it should also be noted that these are just general terms and unless told otherwise, do not relate to any specific game.

iOS and Android gaming, oh how I hate thee so. Unlike most people nowadays, I couldn't give less of a crap about iOS and Android games even if I tried. To me, it is infuriating to see those games. I will admit that I have played a few and there are some I generally enjoy, but for the most part, unless its a port of a game, I don't play it.

And now for the reason why: iOS and Android apps are designed to be small, easily downloadable and easily be erased. Because of this, I feel that the games that are produced have little to no effort put into it. I want to divert your attention to Candy Crush and its developers. Candy Crush is just Bejewled with different textures. If it was just Candy Crush, I would live with it but the developers have released 2-3 other games that are, once again, BEJEWLED WITH DIFFERENT TEXTURES. All for a quick buck. If it was Candy Crush 2 or something similar then I wouldn't care as much but their claiming that its a new IP, that it is a completely new game when its anything but.

Another reason why I hate iOS and Android games, Ads and Micro Transactions. If you get a game for free off of the Apple App Store or Android App Store, then chances are, one of the two (if not both) are going to be in that version of the game. It frustrates me to no end this lame excuse for money. IF YOU WANT MONEY FOR THE GAME, THEN SELL THE GAME AND NOT PUT IT UP FOR FREE!!! I don't want to have to wait 24 hours to complete a game session, nor do I want to pay to complete said session. I don't want to pay for WHAT SHOULD HAVE BEEN INCLUDED IN THE F&!#^)! GAME TO BEGIN WITH (though I will pay for DLC, but I'll explain why at another time). I don't want to watch a add every 5 F&^$*(! minutes just to get s$%@ done.

And finally, the last nail in the coffin. The argument that iOS and Android systems are better then portable game systems. BULL@*!^. iOS and Android systems will never be able to keep up with portable consoles like the 3DS and PSVita. The reason: because their not designed to be gaming consoles, their designed to be PHONES AND MUSIC PLAYERS. They are phones and mp3 players first and games are thrown in second or at the last moment where as the 3DS and Vita, they are designed to be gaming systems. Are they more expensive? Yes. Are they worth the price? It depends on the library. Will they be going anytime soon? No, the reason: Because there will always be a market for portable gaming consoles, it might be a small market, but as long as there are the games that need the power of the portable consoles, there will be portables, even if its a laptop.

That is all that I'm going to say on the matter, I have finished my rant.