Showing posts with label star wars. Show all posts
Showing posts with label star wars. Show all posts

Tuesday, 4 May 2021

Lego Star Wars; The Complete Saga: Sometimes Less is More

Allow me a bit of a self-indulgent review. Recently, just for fun, I've felt like going back to some Lego Games. While I know this is ironic because every Lego Game I've reviewed, I've been highly critical of, they made up a good chunk of my childhood/ early teenage years in gaming. As someone who grew up with the Prequel movies going into cinemas for the first time, a child of two Star Wars fans and was also into both Lego and gaming, it should come as no surprise to learn that Lego Star Wars games were in my gaming library as a kid. I had Lego Star Wars 1 (based around the then-new prequels) and Lego Star Wars 2 (based around the original trilogy) for the Playstation 2. But, when I got a Wii, I got today's review subject, Lego Star Wars: The Complete Saga (a directors cut of the two games that put them together with some extra content). Though my memory is hazy, I want to say that these were some of the first games I played to completion, and the main reason why I try to complete Lego Games to this day (I say try because Dimensions and Marvel 2 said, "Haha, no!" thanks to game-breaking bugs and corrupted save files). I loved these games as a kid, but do they still (or at least, the Complete Saga as I don't have Lego Star Wars 1 and Lego Star Wars 2 anymore) hold up now? 



The story for the game is pretty self-explanatory. The six movies released as of 2007, The Phantom Menace, Attack of the Clones, Revenge of the Sith, A New Hope, The Empire Strikes Back, and Return of the Jedi, retold in a comedic style casting mostly mute Lego Minifigure representations of all the characters. The only voices in this game, aside from the occasional voice clips from Battle Droids, is grunts, so the critical story moments are primarily done with visual comedy. Vader tells Luke he is his father? Done with a polaroid picture of Anakin and a pregnant Padme. Hyperdrive broken in the Royal Naboo Starship? The collection of bricks that make it up explode with Obi-Wan giving a look of "I dunno how to fix this". What bits of the story they can't describe in cutscenes get told with Star Wars title scrolls at the start of each level. It all works surprisingly well. Even if you aren't a Star Wars fan or have seen the movies, you get a good grasp of what's going on, even if the exact specifics on why is unclear. Back when the first game was new, while I'm pretty sure I had seen Phantom Menace and Attack of the Clones on DVD, I hadn't seen Revenge of the Sith. It's why I can say with a level of confidence that it's easy to know what's going on so long as you're paying attention in the cutscenes.


 

The jokes in the cutscenes are pretty amusing, with a good handful of tricks getting a good chuckle out of me, but the gameplay's central comedy comes from the gameplay itself. Like with all the TT Games developed Lego Games released after Lego Star Wars, Complete Saga is an (I don't want to say Action-Adventure because of how broad and generic the term has become now) mix of 3D platforming collect-a-thon with beat 'em up combat and pretty simple puzzle-solving themed around interacting with Lego objects in the world. If it's made of Lego, you can interact with it, be it breaking it, building it, riding it, triggering switches, the usual basic puzzle solving checklist. It's nothing groundbreaking, and when compared to other similar games of its time, it can be rather mundane. However, what helps it stand out alongside other PS2/Gamecube/Xbox Action-Adventure games is the strong theming to the source material and the comedic nature of the game leading to funny moments throughout the game. One thing that did get a laugh out of me was the disco rooms, especially the one on Kamino in Attack of the Clones. Even moments like finding the Mos Eisley Cinema in A New Hope helped give the relatively simple gameplay some much-needed charm and making it memorable. 


 

When not running around as minifigures, you're in control of iconic Star Wars vehicles with servicable control. Lego games and vehicles have a mixed history. If you were to ask me what I'd prefer for the execution, I would say these vehicles over the newer games and their insistence on over-world races, all because of one word, control. At no point throughout my time controlling the vehicles did I feel like I wasn't in control of it. While some things like the Proton bombs are tedious, it is nothing compared to the frustration I had when trying to control a vehicle in games like Lego Marvel 2 and Lego DC Supervillains. I had more fun controlling vehicles like Anakin's Pod Racer and the Hoth Snowspeeders than I had in any race mini-game in DC Villains because one felt like a balanced challenge that was playtested thoroughly. In contrast, the other felt like the developers went, "Oh shit, we need to have a reason to get in these vehicles don't we?". 

Fun fact, I actually have this set. Only reason I skipped the remake was the cost. Lego Star Wars toys are expensive...
 

There is also a hub world to explore. Still, unlike the recent Lego games where the hub world is an open world with lots of things to do, the Mos Eisley Cantina is designed more like the Comet Observatory from Super Mario Galaxy or Station Square from Sonic Adventure. It's small; practicality focused, more of a time-waster, place to mess around rather than something to explore in great detail. While I prefer this due to the nature of the games, there's no correct answer for which style is objectively better, as the more extensive hub world can help make the game feel more prominent than it is. However, my bias might be down to the fact that I feel like levels in more modern Lego games are shorter and smaller when compared to levels in games like The Complete Saga. 


 

The soundtrack for the game is ripped right out of the movies, which is great for Star Wars fans, though one minor nitpick of mine is that the dynamic soundtrack does get annoying when it keeps changing from "quiet and peaceful" to "you're being attacked" just because you got a bit to close to some distant Battle Droids. Visually though, this game has and hasn't aged well. While the designs for the Lego objects, such as the destroyable small builds, the vehicles, and the minifigures, look alright, even nostalgic at times due to how the models were based around actual Lego sets at the time, the background textures and the resolution do look quite bad by today's standards. I played the Playstation 3 version of the game for this review, and even just comparing this game to Lego Star Wars 3: The Clone Wars, let alone recent games on last-gen hardware, shows how far the Lego games have come in terms of visual presentation. It's hard to deny that it looks dated now, and while that's not inherently a problem, I know that there are people out there who struggle to play older games due to lower visual quality.


 

I remember a comment regarding one of my Lego Game reviews; I forget which one; I think it might have been Lego Marvel 2. It brought up the fact that the Lego Games are meant for kids, so looking at them from an adult's perspective is meaningless, redundant, stupid even (I'm paraphrasing based on memory here). I'm afraid I have to disagree with this statement, for the same reason that Pokemon isn't purely a kids game, or the fact that the recent Lego Movies (I say recent, but the first Lego Movie is seven years old) aren't kids movies. They're for the whole family. Lego is, at its core, a family toy as people of all ages can play with it, create things with it. There's a whole TV show based on Adults building stuff out of Lego that has versions for 11 different countries; I don't think you can find many people who'd argue, "It's just for kids." So why are the Lego Games getting treated as "just for kids"? I recently just finished completing Lego DC Supervillains, one of the most recent Lego Game at the time of writing. Yes, it had more things to do in it, more places to explore, more characters to play as, more vehicles to control, but I was only having fun for a small section of it. The levels felt short, and hub world exploration felt cumbersome and tedious; many of the missions felt like mindless busywork. Elements of the control actively angered me at times, primarily when switching characters in free play mode due to the Selfie Button, but especially in racing missions where I actively wanted to rip my hair out because of how awkward the vehicles were to control. Is Complete Saga better? Arguably no, there are things about it that frustrated me, such as changing the player-controlled character in story mode, basic and repetitive combat, the surprisingly small window to collect studs and hearts, along with collision and clipping issues of said studs and hearts. I could also see people having a hard time getting back into it due to the lack of quality of life improvements to puzzles between 2007 and 2018. But when comparing the amount of time I was having fun in Star Wars compared to the amount of time I was having fun in DC Villains, Star Wars wins by a lot because it feels more refined.


 

With The Skywalker Saga coming out sometime this year (supposedly), I can't say for sure yet if it's worth going out of your way to play The Complete Saga. The primary reason is it being for older consoles, and finding copies of games for those consoles is getting harder and harder to find due to them no longer being inconvenient shops. It is available on Steam; however, I do not recommend playing it with keyboard controls. Though it does still hold up well, the game itself is interesting to look at it and see how far the Lego Games have come, how many steps forward they've taken, and how many steps back they've taken. It is a good game; there are reasons why many people put this as the best Lego game TT Games has made, if not the best Lego Game period. This is the main reason I'm so critical of the newer Lego games; newer doesn't always mean better. I hope Skywalker Saga is good, but while my hopes are high, my expectations are low, which is a shame.

Sunday, 29 December 2019

Disney+: Not a review of Mandelorian

That will probably happen sometime in 2020.

It should come as no surprise that the Streaming wars have now well and truly started. Many large companies are either making their own services or partnering with other companies either with their own or working on their own, to try and give you everything you want at the minor cost of never actually owning any of their content again, data collection, and a small monthly fee on top of it. Though Australia has had Netflix for a while, and a collection of homegrown services like Stan to fill in the void created by other providers not bringing their content here, that does look to change thanks to the launch of platforms like Apple TV+, Disney+, and upcoming ones like Hulu and potentially HBO Max. Though reviews of these services may come in time, I can at least review this one, as it was staring me in the face every day I went to work for a few weeks around the launch. So while I'm housebound anyway, may as well take a look at something slightly different this time, with my review of Disney+... that was late compared to everyone else but let's be honest, when has that ever not been an issue with this site?

(Would love a Fox category... just saying...)

Starting with the launch lineup, and while it's a very strong selection of their content, even going so far back as to include the likes of Steamboat Willie, there are some noticeable gaps are depending on the series. I found it odd that The Proud Family show was not on the service, while the movie based on the show was. Same with the Muppets, the Muppet movies are here, but not the original show. At the same time though, there are many region-specific variations. By the looks of it, Australia was actually in a pretty good spot, as some movies being held up in licencing in the US are available here. As I couldn't find many sources very easily, I went through the CNet video on Youtube, going through the few placeholder spots they've found on the US version, and saw that all of them were available here. Something tells me that it's because of places like here in Australia that the placeholder icons are on the US platform, with messages like "Coming June 2021".At the same time, there were holes inside shows themselves, one glaring one to me being the two-part pilot of Ducktales 2017 when I went to do a quick check of it

There are however some issues on the more technical side of the platform. For the purpose of this review, I mostly focused on the web browser form of Disney+, as it allows me to get screenshots more easily. With this though, I noticed some performance issues, as the site appears to be very CPU and RAM dependent, at times burning through almost half of my computer's CPU when trying to play Avengers Endgame. Comparing this to Netflix, which has been an optimized service for me so far. Other Netflix comparisons are very easy to make, and none in favour of Disney+, with things like title sorting being a complete mess at times, thanks to being undecided about calling stuff Disney's *insert title here* or just *insert title here*. No option to marathon the Marvel Cinematic Universe in order, as going to the main Marvel subsection of the service, the first eight MCU movies displayed were Avengers Endgame, Captain Marvel, Guardians of the Galaxy Volume 2, Ant-Man and the Wasp, Thor Ragnarok, Captain America Civil War, Avengers Age of Ultron and then The Avengers. A massive example of this is The Simpsons, which many of the services from their last streaming platform are currently missing, including things like the ability to watch all the Treehouse of Horrors episodes in a row. Even small things like the ability to press the space button to pause or resume playing something feels like a missing feature due to it not working consistently, and I can't help but wonder why.

Like with a lot of streaming services, a constant and reliable internet connection is required for an ideal experience, and during testing, my router decided to have some problems, bringing to light how the video player handles less than ideal situations regarding connections. To put it bluntly, not very well. I had to restart Endgame several times because of network dropouts either skipping sections of the video and not letting me rewind to play it properly, or just outright giving up trying to buffer. Though I could bring up minor issues, like the rather bland loading screen of videos and the Android App (I said I mostly focused on the web browser, not entirely), and the locking of pre-made avatars that no one else will see anyway so what was the point? The thing I keep coming back to time and time again is the question of "Is it worth it?"

For archives of content? While there is plenty here, sorting through it is a problem (I'm honestly surprised National Geographic got a dedicated sub-menu but Fox didn't), the content is, at least for the most part, there. Original exclusive content is lacking, but that's something that can be built on in time, and if the archive content was weaker, this would be more of a problem for me then it is now. In terms of the overall all experience though? There is still a lot of work to do, and I'm hoping that these issues get fixed sooner rather than later. Keyboard shortcuts, consistent sorting of titles, the content holes, even minor presentation touches that I'm surprised are missing from something made by a company that is normally proud of their attention to detail. It's why I can at least recommend it on a content level, if not a service level.

Friday, 4 May 2018

Star Wars; The Last Jedi: Is this better or worse then Ghostbusters 2016?

I mean that in terms of the political discussion around this film. No joke, the talk around this one has been extremely hostile ever since the movie came out. What makes it feel worse is the complete split of opinions. Critics love it, general audience members are overall mixed (unlike some people I see 50% as "meh, middle of the road", so 47% is "more people hated it, but its almost a 50/50 split"). I even know people who hated the movie, and some are calling the entire franchise dead because of this film. I think some people are even blaming these new films for the death of Toys R Us (that last one I completely disagree with for the record). Is it as bad as people say though?


Sunday, 30 April 2017

Opinion Piece (?): Star Wars solo film ideas

The misadventures of Happy Home Designer, will return next week, as I want to do this post, and I don't post on a Saturday anymore.

With the financial success of Rogue One, that means we're getting even more solo movies based in the Star Wars universe. But, who could be good characters to hold up an entire movie? Well, while I don't know much about Legends, I know quite a few characters, both in cannon and in legends, that could make for some interesting movies. Care to find out who?

I should note, while these are numbered, they aren't in an order of "who I want to see more". Like I said, this is an ideas post, to see if anyone else is interested. None of these are fleshed out, as they all focus on a general idea you could do for a story with these characters.

Wednesday, 26 April 2017

Rogue One, A Star Wars Story: If Rebels is 3.5, then would this be 3.8?

Oh know, we're going Kingdom Hearts levels of procrastination, even though Episode 4's been a thing for 40 years! This is going to be a pain once Forces of Destiny comes out. And yes I have seen the new Last Jedi trailer, I was never going to beat the Star Wars fans on youtube that have independently analyzed every piece of that trailer.

If Disney wanted to make Star Wars a yearly release schedule, then episode 7-9 alone wasn't going to cut it. They planned to make solo films based on other points in the Star Wars mythos and that plan relied on the success of today's subject, which from here on out I'll be referring to as just Rogue One. Encase you couldn't tell by the next movie after Last Jedi being a movie based on Han Solo, it worked. So now I get to have a solo Solo joke for 2019, hooray!


Wednesday, 8 June 2016

Star Wars: The Force Awakens: Part 2, the actual review

Time to talk about the 2015 movie that you could not escape no matter how hard you tried, though unlike Ghostbusters, for all the right reasons. The reboot to Star Wars. I've kept you all waiting long enough for this, lets take a look at the movie together. Did the critics get it right, did they get it wrong? Only one way to find out.

Friday, 29 January 2016

Spaceballs:... I genuinly can't come up with something to say here

The short version of this review could be summed up to that as well. I'll try to go into detail, but its the main reason why I don't really watch spoof movies. Let's see how well this goes, Spaceballs.

Monday, 25 January 2016

Star Wars Episode VI; Return of the Jedi, dumb characters, and a dumb plan

This week, we bring this marathon to a close. Two more movies left, as we come to the end of the original trilogy. When we last left our heroes, things had fallen apart, so now, it's time to put everything back together. Time to see the grand Return of the Jedi.

Friday, 22 January 2016

Star Wars Episode V; The Empire Strikes Back: Time to spoil the spoiler I and the internet already spoiled

So now we come to Episode 5. We're almost at the end of this. But first, we must come to the movie that, to my knowledge, is one of the most spoiled movies of all time. Chances are if you haven't seen this movie, you know what happens in it. So let's get to it, shall we?

Monday, 18 January 2016

Star Wars Episode III: Revenge of the Sith (and plotholes)

Rejoice, for we're at the last of the prequel movies. That's right, after this we'll be in the original trilogy. But first, we must review the movie that exists to act as a bridge between older fan's love of the original movies, and the prequel movies that everyone hates. I've delayed this once, let's get this done. Star Wars: Episode 3: Revenge of the Sith.

Monday, 11 January 2016

Star Wars; The Clone Wars: Who needs a cast when you have CGI?

A common complaint people have with the prequels is the amount of CGI in use, barely any of the movie was actually on set. So a few years after the prequels had come out, and news of a new Star Wars movie was on the way excited people... until they herd that it was going to be all CG, and it was a prequel for a show by the same name, and that it was still during the prequels. Yeah, that went over well... Well, speaking from a more outsider perspective, as my knowledge of Star Wars is limited to the films, current shows, and The Force Awakens games, this was the first Star Wars movie I ever saw at the cinema, and at the time, I enjoyed it. Does it hold up? Well one way to find out. The focus of this review is the movie, however a lot of it can be applied to the show, and I will be covering aspects of the show, just not in as much detail.

Friday, 8 January 2016

Star Wars; Episode 2: Attack of the exposition... I mean Clones

Sorry for the major typo . I was tired, I don't know what I was thinking, even I know calling this movie "Star Wars: Revenge of the Clones" was stupid, and yet is probably the funniest thing about this.

Monday, 4 January 2016

Star Wars; Episode 1: The Phantom Menace: Let's get these two out of the way first, shall we?

One thing I've been saying to people I know is that this month, I'm kinda setting myself up to shoot myself in the foot with this, purely because of what the subject is. Star Wars is one of the most talked about things on the internet, and most of it is aimed at how bad the prequel trilogy is and that the original trilogy is seen as a masterpiece. Do I agree with those statements? Well, you'll see by the end of the month. Now before we go into the reviews themselves, I'm going to say this here and now. I am reviewing the DVD releases that came out in 2004, which means that yes, I'll be reviewing the original trilogy based on the "Special editions". Sadly I have not seen the original edits of Episodes 4, 5 and 6, let alone own a copy of them. All three are versions I want to see someday, and I want the rumors of the movies being re released to be true, but until then, these will have to do. I will say in advance, it is really obvious what's been edited in. But before we get to that, we have these to do, so lets kick off the Star Wars Marathon with what some argue to be the worst of the movies: The Phantom Menace.