Wednesday, 1 June 2016

IDW Transformers; Last Stand of the Wreckers: How to make Hell on Earth look like a Paradise

"War, is hell"

On one corner you have the honor bound, live to protect Autobots. But what happens when you need something stronger, when you need a looser, glass cannon? That's when you call in The Wreckers. The bots who you send in when the mission is suicidal, who go in guns blazing, and just because you walked off their ship doesn't mean you're walking back on. "Sometimes in teh Wreckers, your first day is your last". Or to put it more bluntly, they are the Autobot equivalent of the Expendibles. So let's take a look at one of their missions. In terms of continuity, this is post Autocracy, but long before Combiner Wars.

Autobot outposts all over the galaxy have been falling to Decepticon forces, with one in particular located on Garrus-9, a prison complex designed to house war criminals run by Fortress Maximus (not the titan), is taken over by a loose cannon, one that even Megatron fears (or so we're told), Overlord. One of the three "Phase six" (for another arc review) decepticons, normally sent in to destroy what's left of a planet and its resistance. Autobot and Decepticon alike fear him because while many kill in the names of their leaders. Overlord can be best described as a sadist, the pain, fear and suffering of others pleasures him. He now runs the prison. With everyone there killing each other either for sport, or survival, in a more primal sort of way. The mission: Break into "G-9", save any autobot survivors and Aequitas, a super computer that serves as a judge and jury for the prison, and get out. Simple enough, right? Well, I won't say how the story ends.
Oh don't worry, I'll come back to this girl later

The simple plot though leads to some terrifying visuals. The bright colour pallete makes all the darker moments stronger, its actually so good that I'd love to see this animated. It's practically begging for an animated form. I also love the contrast of the veteran Wreckers like Kup, Springer, and Impactor to the new recruits like Ironfist, Guzzle and Rotorstorm. It further highlights the strains of war, especially when you're on a team constantly getting fresh parts because recruits keep dying on these suicidal missions.

Kinda heavy, but while I do recomend this arc, it is pretty dark. And considering the other arcs reviewed recently, I think we need to get something lighter covered for next month. In the meantime, I feel like talking about Doctor Strange on Friday, anyone care to listen?

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