It's the middle of the year, and you know what that means? New disney reviews to do. At this point I'm just going to go "screw it" and find more disney things to do for July/August. Today's target: Zootopia, the next one in Disney's animation renaissance... how many of these has there been now? May as well just be seasons. Well, lets see how this goes.
Wednesday, 13 July 2016
Sunday, 10 July 2016
Transformers Combiner Wars Bruticus, Part 6: Onslaught: Time to activate the Scramble City Protocol
We're finally at the end of Bruticus, for that is left is the combiner boss himself, Onslaught. I've wasted enough of your time, let's just do it.
Labels:
blaster,
combiners,
hasbro,
liam,
multi part,
review,
toys,
transformers
Wednesday, 6 July 2016
Green Lantern x Star Trek; Spectrum War: This is going to be interesting
So we come back to DC, find something new from IDW that doesn't involve giant robots or horses, and we get a cross over which I didn't think would happen, and didn't know people wanted. But, here we are. Yes, this is a thing, and its kinda making me want to do similar stories for a few months. First of the month being for a weird crossover. Thoughts?
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So there are apparently several different covers for each of the six issues so, have what's probably a variant. |
Labels:
blaster,
comic,
cross over,
DC,
green lantern,
idw,
liam,
review,
star trek
Sunday, 3 July 2016
Transformers Combiner Wars Bruticus, Part 5; Shockwave: A weapon fit only for a combiner
Yes, I did promise to also review Onslaught and Bruticus. I said that thinking I wouldn't get sick while working on the 2016 Tech Games Fest. I was wrong. Shout outs to my cousin, for giving me his cold, and for keeping me awake that first night with his coughing that sounds like he's choking. That being said though, the event itself was a blast as per usual, though granted my health did get worse as the event went on. However, now that I'm back home, I am recovering, though more of the cold signs are appearing. Why I'm not doing Onslaught? Because I have a bad headache now, and doing the Legends class figure is easier then doing the voyager combiner boss. Time to put the Decepticon Scientist under the microscope.
Wednesday, 29 June 2016
Mario Kart Wii Mod: CTGP Revolution. MOAR TRACKS!!!
What? You actually thought I'd review the same game twice? I'm not cruel, this isn't Endless Eight. What I am reviewing though is a mod for the game. Mechanically, its the same thing, go check out the Mario Kart Wii review if you want to know how the game is mechanically. Before I go on though, one note. I will only review mods I can get working with little adjustments to consoles. I'm fine with installing extra data, I won't do things like disabling region lock. For this one, all you really need is the Homebrew channel, and a physical copy of Mario Kart Wii. I can confirm it works for PAL, NTSC-U and NTSC-J, though PAL is the only one I can 100% confirm, as that is the region I live.
Labels:
blaster,
custom tracks,
liam,
mario kart,
mod pack,
mods,
review,
Wii
Sunday, 26 June 2016
Transformers Combiner Wars Bruticus, Part 4; Brawl: I wonder if he too, is playing soccer with other tanks
Side note, does World of Tanks really need a Rocket League mode? Part 4 of Bruticus, and now we move onto our tiny tank unit... may or may not have Fire Emblem on the mind for this one as I just finished playing Birthright, and as we are doing an army team after all... I'll try to avoid FE jokes... until I get to either Fates' review or if I can get an opening impression out for Tokyo Mirage Session #FE (Don't have it yet, waiting to get paid for IRL work first). Time to send in Brawl, and potentially piss of Melee fans (I never said I'd avoid Smash bros jokes).
Wednesday, 22 June 2016
Mario Kart Wii: Blue shells. Blue Shells, everywhere
"Ok, this is random, even for you. What gives?" I am going somewhere with this, just trust me. This requires a bit of prep work, and for that, we need to go back a bit, to one of the first Wii games I got actually, back in 2008. "Welcome to Mario Kart" Wii.
Labels:
blaster,
games,
liam,
mario,
mario kart,
nintendo,
review,
video games,
Wii
Tuesday, 21 June 2016
Sunday, 19 June 2016
Transformers Combiner Wars Bruticus, Part 3: Swindle: +1
I can tell you I genuinely wasn't procrastinating with this. I've had Swindle for ages. The last two weeks have just been me getting some things off my chest, pieces I've been meaning to write for a while, but haven't found the time to fit them in, there is a reason I started doing Sunday posts after all. However, during that time, it did give me a chance to pick up another figure which will be brought up here too, as they are almost exactly the same. Why? Because Combiner Wars Bruticus is now not the only combiner I have completed, the other is Combiner Wars Sky Reign. Not only is this a review of Swindle, but also of Hound as I don't feel the need to have them separate. There will be some time before I review Sky Reign, we'll need some break from the robot onslaught (no pun intended). After the final review of Bruticus, being Onslaught himself, will be reviews of other things, such as 2016 BIONICLE, a proper review of Amiibos, some music reviews, I have an impression on World of Final Fantasy to do because I forgot to bring it up in an upcoming video, and potentially more. So for now, consider this Part 3 of Bruticus, and Part 1 of Sky Reign.
Wednesday, 15 June 2016
Opening Impressions: Wolverine and the X-Men
I do feel kinda bad for not being able to do more X-Men content this year, and until I can get the other movies done, I probably won't get to Apocalypse for a little bit. However, there are other things we can do, like this here. A TV show I could have sworn was apart of Marvel's current animated universe, but everything I've seen on the matter suggests otherwise. So, lets take a look at the opening (or rather, first 50%) of Wolverine and the X-Men.
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