Monday, 18 January 2016

Star Wars Episode III: Revenge of the Sith (and plotholes)

Rejoice, for we're at the last of the prequel movies. That's right, after this we'll be in the original trilogy. But first, we must review the movie that exists to act as a bridge between older fan's love of the original movies, and the prequel movies that everyone hates. I've delayed this once, let's get this done. Star Wars: Episode 3: Revenge of the Sith.

Friday, 15 January 2016

Freedom Planet: "What's this? AN INDIE GAME REVIEW?!"

Yes, it's true, contrary to what I've reviewed, I do play other games, and I play indie games. Granted not as much as I'd like for indies, but I am working on it. I was first introduced to this game via an event called SAGE, the Sonic Armature Games Expo back in 2012, where this game was first shown off, and I had a blast playing it. It was a great demo and is one of the kickstarter projects I wish I had the money at the time to endorse. However, it was released to the world recently, and even got a WiiU Port (Which is the version I used for this review, however I do have experience with the PC version, and will be getting said PC version to let's play soon).

Wednesday, 13 January 2016

Yu-Gi-Oh Duel Monsters: This tutorial sucks

The joys of being a child in the 2000's, you couldn't escape anime. No, not the good ones, this was the era of 4-Kids, so this was the time when anime was like 80's cartoons in that they were there to sell products. Sometimes it worked, such as with Pokemon. Others... not so much. One of the reasons I started this site was an excuse to look back at my childhood, and see how well it holds up. Pokemon Emerald, that was rushed thanks to ORAS, as I was planning on reviewing it November last year, but that was one example of me doing this, another being Transformers Armada, Energon and Cybertron. So now we have another, being the Duel Monsters iteration of Yu-Gi-Oh. I have others that I'll  be getting to, but for now, let's take a look at the best example I have right now of what kids imagine when playing card games. Care to put your faith in the heart of the cards? (Of course I was going to have that somewhere).

Monday, 11 January 2016

Star Wars; The Clone Wars: Who needs a cast when you have CGI?

A common complaint people have with the prequels is the amount of CGI in use, barely any of the movie was actually on set. So a few years after the prequels had come out, and news of a new Star Wars movie was on the way excited people... until they herd that it was going to be all CG, and it was a prequel for a show by the same name, and that it was still during the prequels. Yeah, that went over well... Well, speaking from a more outsider perspective, as my knowledge of Star Wars is limited to the films, current shows, and The Force Awakens games, this was the first Star Wars movie I ever saw at the cinema, and at the time, I enjoyed it. Does it hold up? Well one way to find out. The focus of this review is the movie, however a lot of it can be applied to the show, and I will be covering aspects of the show, just not in as much detail.

Friday, 8 January 2016

Star Wars; Episode 2: Attack of the exposition... I mean Clones

Sorry for the major typo . I was tired, I don't know what I was thinking, even I know calling this movie "Star Wars: Revenge of the Clones" was stupid, and yet is probably the funniest thing about this.

Thursday, 7 January 2016

Super Mario Maker: "We give up, make your own"

So to celebrate the 30th anniversary of Super Mario Brothers on the NES, we got what can be described as a dev kit. Actually it was a dev kit until the team decided to merge it with the plans for a sequel to Mario Paint. To be fair, to those who hate it, it could be worse. There could be no mention of an anniversary, let alone a game, and trust me when I say that there are a lot of games that get that treatment. So now that the game has been out for a while, let's see what the community can do.

Wednesday, 6 January 2016

Worlds Collide: What happens when you mix the Blue Blur with the Blue Bomber?

This is something I get the feeling was being worked on while Archie was getting the rights to do the comics. Think about it, you're going for the rights of two of gaming's most iconic characters (that isn't named Mario), one of whom holds the record for longest running comic series based on a video game. Why wouldn't you bring the two together? Because they did, we get Worlds Collide, so lets see how this goes, shall we?

Tuesday, 5 January 2016

Animal Crossing; Amiibo Festival: "So I herd you liked Mario Party 10"

"Honestly, we just wanted Animal Crossing Amiibo. We wanted the company to make Animal Crossing Amiibo, so that's why we made a game that works with them." I herd a lot of backlash for this statement, and I mean a lot. I'm not going to summarize it, but my view on it is more pleasant then others. This was said by the development team, and more often then not, the development team doesn't have dollar signs in their eyes, and they've shown that they love all the characters they've made, why wouldn't they, it's Animal Crossing. To say that the characters are cute does them a dis service, adorable doesn't even come close at times. With that push, Nintendo had the ability to print money before they ran out of fighters in Super Smash Brothers, and giving them enough time to build up the RFID chips to back log for the inevitable mass producing of Pokemon amiibo, my wallet is already dreading that day. So with Amiibo Festival and it's sister game, Happy Home Designer, how well does the Animal Crossing Team impliment Amiibo. I will come back to Happy Home Designer, but let's get this done first.