Showing posts with label multi console. Show all posts
Showing posts with label multi console. Show all posts

Tuesday 16 June 2015

Ubisoft E3 2015


  • South Park The Fractured But Whole: First, are you honestly surprised at the name? Second. May give this a look, but then again, there was enough in Stick of Truth that turned me off, looks like a fun RPG, but... lets just say I agree with the censorship board on that one
  • Good to see them acknowledging the fact that last year was a wake up call in terms of what you actually need to do for a game's launch. Like finishing the game
  • For Honor: Looks decent, but I don't get why you're calling it a new genre
  • The Crew Wild Run: Looks to be adding in more events and vehicles
  • Trials Fusion Awesome Level Max: She was right, the only thing I have to describe it: WHAT THE F$&@ IS THAT?
  • Tom Clancy The Division: Don't care
  • Just Dance 2016: It's Just dance
  • Tom Clancy Rainbow Six Siege: zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
  • Assassins Creed Syndicate: Finish the game this time before releasing it. This means bug testing and face rendering
  • Tom Clancy Ghost Recon Wildlands: How many Tom Clancy games do you need in one year?

EA E3 2015

Just the summary here, I've got to get to Ubisoft
  • Mass Effect Andromeda: Not much to say, but I do want to start playing the series
  • Star Wars The Old Republic expansion: It looks like an interesting expansion, may give The Old republic a look
  • Unravel: It looks charming in a Little Big Planet/ Chibi Robo kind of way. I'd need to see more gameplay before making a decision to play it, but you could tell the presenter was very nervous there
  • Plants vs Zombies Garden Warfare 2: I find it interesting that you can now play as the Zombies, nice change of pace. And the inclusion of Singleplayer is great to hear. Execution though is going to be another story
  • Minions Paradise: Charming little mobile game
  • Mirror's Edge Catalyst: It looks interesting to play. The only Mirror's Edge experience I've had is with the Occulus Rift so I've got nothing really to talk about here.

Wednesday 3 December 2014

Week of Smash bros.: Top 10: Smash bros. Fighters

Day 3 of my Week of Super Smash Brothers, and what better way then to celebrate the top 10 fighters I've used in the games I've played (again, this excluded Melee). Do note that most of these entries come from Brawl and Smash 4 as they are the two I've played the most. If you see a character here, chances are you'll see me play as them.

Tuesday 2 December 2014

Week of Smash Bros.: Super Smash Brothers, Super Smash Brothers Melee and Super Smash Brothers Brawl.

Its surprisng to see just how far the series has come, only 4 (technically 5) games in this series, and its one of Nintendo's guaranteed System Sellers. But just how did it become that? Time to look at Super Smash Brothers for the Nintendo 64, Super Smash Brothers Melee for the Gamecube and Super Smash Brothers Brawl for the Wii.

Monday 1 December 2014

Week of Smash Bros. Top 20: Super Smash Brothers Remixes

Super Smash Brothers, there's a reason why its one of Nintendo's biggest system sellers, and throughout the course of this week, I'll be posting why. So sit back, and enjoy the Week of Smash.

Super Smash bros has always had great songs playing in the background of stages. and with 618 songs, not including Super Smash Bros for WiiU yet, there's a lot to listen to. I guarantee there will be at least one song that you'll enjoy in these soundtracks, hell, it might be on this list. There are only three rules for this.

1. The song must be in the games themselves (Smash 64, Melee, Brawl or Smash 3DS). I'm going to do a separate list for songs exclusive to Smash WiiU when I get closer to reviewing it (when I can get a copy of the game (at time of writing, just after the ORAS review was published, the game isn't out in Australia). Project M also will not feature in any of these posts due to the lack of PAL version at time of writing. Smashing Live (an orchestrated version of some of the songs from Melee) also doesn't count.

2. The do have to be remixes made for the games (as far as I can tell). If they are game rips, they do not qualify for this list.

3. Goes without saying, they have to be remixes, original compositions for the individual games are also disqualified.

The way these are name shall be:
Eg. Song (Smash bros game) (Franchise it came from): 
as a heads up.

Wednesday 19 November 2014

Team Fortress 2: "A World war themed hat simulator" - Valve



What is there to say about Team Fortress 2 that hasn’t been said? If you play First person shooters or have Steam, then you know of this game. It’s one of the few FPS games that doesn’t try to take itself seriously and never has. The trailers, the taunts in game, the weapons, the characters, everything about this game is designed to be comical.

Tuesday 18 November 2014

Rant: Sonic Boom: Rise of Lyric and Sonic Boom: Shattered Crystals, how the community has treated them

I was going to save this for when I actually reviewed the games but by that point, this ship would have sailed and sunk.

While I will say that I'm proud to be a Sonic fan, I've had my share of entertainment from the series, one of my biggest problems I have with the series is the fans and how they react to new games. When a new game comes out for the series, you either hear praise for it from the fans, or you get everyone saying "this is the end of Sonic games, the franchise is dead" and so on. That second one is the reaction to the two Sonic Boom games, and while I haven't played the games yet, from what I've seen of the games, the "critique" from the fandom is off by a mile.

Tuesday 11 November 2014

Top 10: The sounds of Pokemon

To make up for not having a post on Wednesday (to be explained later, trust me there's a reason). I figured there should be something to make up for it, so here are my Top 10 Pokemon songs from just the games, but remixes from the anime are allowed. Yes there are a lot of Battle themes here as I prefer those over the other tracks, not that they are bad. Do note that these songs loop so you don't have to see the full video (assuming you actually play these videos...).

10. Battle Gym Leader (Kalos) from Pokemon X and Y

Friday 24 October 2014

Top 10 Zones in the Sonic franchise

With the release of the review of Sonic Unleashed, I thought it would be fitting to look at the best zones (in my opinion) from the Sonic series. The rules are simple for this.

1. Sonic Generations levels cannot be included unless it's alongside the original level
2. No game can occupy two spots on the main list (honorable mentions not included)

One final thing before the list is started, no, Green Hill zone or its clones is not on the list. While I enjoy the zone, its overused.

10. Tropical Jungle, Sonic's story (Sonic 06): 

I will always take better execution over ideas. The popular level from Sonic 06 is Crisis City... and the original level was awful due to its poor execution. Bug after bug for the snow board, questionable collision detection (worse in Flame Core) and a Mach Speed Section that almost made me take a sledge hammer to the game. Tropical Jungle may be a worse level in terms of ideas, but it's better execution makes this one of my favorite levels from the game (its not saying much, trust me). Elise as a gameplay mechanic works more often then not and the level design is fun to play. This is the only level in the game that I rarely lost a life in and when I did, it was because of my error and not bugs. I will say though that the level for Rouge and Silver are AWFUL. "When people are getting lost in a Sonic game, there's a problem, A BIG PROBLEM"

9. White Park Zone Act 2 (Sonic 4, Episode II): 

 Just Act 2. While White Park Act 1 is also a great level, I'm not a fan of Act 3 (its a water level, if you've played a platformer, then you'll know why). Yes White Park act 2 is mostly automated, but Sonic has always had a degree of spectacle to his level design and White Park is proof of it. The zone as a whole is gorgeous and Act 2 is the pinnacle of it in my opinion. The carnival theme of the level and the use of the carnival lights is just beautiful. Act 2's music track is also my favorite track in the Sonic 4 series... its catchy...

8. Night Carnival (Sonic Rush): 

I swear this looked good back in 2005... Sonic Rush was a early DS title (same year as the system's launch here) and for the time, it was good. Night Carnival has some of the best, fair level design of the game (I'll go into detail another time but lets just say Dimps's level design is well known in the Sonic community for all the wrong reasons) and its a joy to play through. If I'm going back to Rush, its to either play this or Huge Crisis (that one purely because of Jeh Jeh Rocket... yes that is the name of the track). I love the idea of the light acting as platforms, it could have been executed better, but it still holds its own.

7. Sky Babylon (Sonic Rush Adventure): 

This was the best video I could find, skip to 7:34 for the level


Notice how all the levels made by Dimps are grouped together... Both Sonic Rush and its sequel Sonic Rush Adventure have the gimmick of letting players either play as Sonic or Blaze the Cat, each one behaving similar, but with enough differences to make them both enjoyable. If you're going to play Sky Babylon though, do yourself a favor, play as Blaze, this video should prove to you why. Sky Babylon itself is hard, but I still think its fair as its the second last level in the game, I expect it to be hard. The level itself looks beautiful and its theme is beautiful. Boss is a royal pain though and is without a doubt, the worst part of the level.

6. Rail Canyon and Bullet Station (Sonic Heroes):

Rail Canyon:

 Bullet Station: 

Remember when I said I'll take execution over ideas any day, well to those who say I'm a hypocrite because of these two levels, I say "I didn't have a problem with them". I actually like the concept of Rail grinding in Sonic games, yes it automated, but dam does it look cool. These were the levels I really wanted to see in Sonic Generations as it would have been a nice change of pace when compared to what we did get in the end (seriously, enough with the green hill and city tropes). I'm willing to bet there are some people that are asking "Why do you not find this broken?" and to that, "it's because I didn't know there was a better way to switch rails then jumping with the flight character".

5. Stardust Speedway (Sonic CD):

Yes, the metal Sonic fight is a big reason why this is here, but I also like the level design of Stardust Speedway, its thrilling, the soundtrack for the Japanese version (aside from Sonic Boom, I'm not a fan of the US soundtrack) is a joy to listen to and the level design as a whole, while yes it can be confusing, the golden rule still applies "GO RIGHT". Again though, the Metal Sonic fight helped bump this up as its a fun boss battle.

4. Chemical Plant Zone (Sonic 2 + Sonic Generations):

Sonic 2: 

Sonic Generations: 

What can I say about Chemical Plant that hasn't already been said? Its Chemical Plant Zone, nothing I say would be anything different from the 22 years of praise it has gotten. The reason why its not in the top three isn't because its bad, but because I like the top three just a bit more. I will say though that Act 2 in Generations is one of my favorite acts to replay.

3. Skyscraper Scamper Day (Sonic Unleashed): 



WHY WASN'T THIS LEVEL PICKED? I DON'T CARE HOW GOOD ROOFTOP RUN'S THEME IS, THIS IS THE SUPERIOR LEVEL!!! Sorry... In case you couldn't tell from the review of Unleashed, I love Skyscraper Scamper Act 1, more so then Rooftop Run. While I loved the clock tower in Rooftop Run, running up Skyscrapers, to me, is more awesome. If the two levels would get combined then it would be perfect.

2. Starlight Carnival and Asteroid Coaster (Sonic Colours):

Starlight Carnival: 


Asteroid Coaster:

I'm grouping these two together as they share similar ideas. The thing about Sonic Colours is that there are really only three zones. Tropical Resort (which is very similar to Planet Wisp), Sweet Mountain (and Aquarium Park) and the worst offender of it being Starlight Carnival and Asteroid Coaster... But thankfully, they are still so fun. The main reason for this is Starlight Carnival more so then Asteroid Coaster because Starlight Carnival looks beautiful. The music is beautiful with Asteroid Coaster's being my second favorite set of themes in the game and both zones are fun to play. Sonic Colours was on the Wii, and if this isn't proof that games can still look good aesthetically wise on the Wii, then only one other game has a chance.

And the honorable mentions (in no order)

1. Palmtree Panic (Sonic CD):

2. Death Egg Zone (Sonic 3 & Knuckles):

3. Casino Park/ Bingo Highway (Sonic Heroes):

4. Spring Yard Zone (Sonic the Hedgehog):

5. Rooftop Run (Sonic Unleashed):


1. Speed Highway (Sonic Adventure and Sonic Generations):

Sonic Adventure: 

Sonic Generations: 
 I don't care what you people think, Speed Highway is awesome. I love the three tracks that play in the original level and what they did to the level in Generations is amazing. If you ask anyone I know, they'll tell you I was hyped the moment Speed Highway was confirmed for Generations, and it didn't disappoint. I think Speed Highway is the best Sonic zone I've played because of how much of a thrill it is to play. the platforming still has that sense of speed to it and the thrill moments in the level are real thrills.

Before I get any hate as to why nothing from Sonic Adventure 2... I haven't played that one yet... Feel free to post your thoughts on this, what do you agree with, what makes you hate my guts ect. Next week, not only will the "marathon" continue with My Little Pony: Equestria Girls, but a new opinion piece. As for the topic, well that would be giving something away wouldn't it?

Wednesday 22 October 2014

Sonic Unleashed: UNLEASH THE KRATHOG!!!

2006-2007 is a part of a time most Sonic fans would rather forget. Sonic hit rock bottom at that point and his 15th anniversary was "celebrated" with disgust. There was Sonic Riders; which is probably the best Sonic game released at the time, Sonic Genesis; put it this way, a fan actually made a rom called "Sonic 1 on GBA done right", don't believe me? http://www.sonicstadium.org/2008/08/finally-sonic-1-on-gba-done-right/ . SONIC the Hedgehog (more commonly referred to as Sonic 06), which is one of the two contenders for the title "Worst Sonic game ever made", Genesis being the other, and Sonic and the Secret Rings for the Wii early in its life cycle (and that should be all you need to know on it). That time period was so bad for the franchise that another bomb would kill the franchise permanently.

Friday 8 August 2014

First Impressions: Lego Batman 3: Beyond Gotham

My apologies for the delay on this one, I've been preoccupied for the morning.

Ah Lego, the innocent toy loved by children and hatted by wallets everywhere (some countries more so then others). It never ceases to amaze me what people have been able to make with the toy. From basic houses, to cranes, to armies of mass destruction, to a semi livable house (as long as water isn't involved). Everytime I think I've seen it all, something new comes out either from Lego themselves or from a fan that catches my interest. Nine years ago, Lego put out a Star Wars themed Lego game focusing on the plot of the prequel trilogy. The game itself is a lot of fun even if you don't know what star wars is or hate the prequel trilogy. Since then this model has been used in other games including 2 more Star Wars themed games (not including the complete series game that had all 6 films), Indiana Jones, The Lego Movie and of course the super heroes games for Marvel and DC. While I have enjoyed the first Lego Batman game, I never picked up the second one (at time of writing) as what little difficulty it had was, from what I've seen, removed when you could play as Superman early on in the game. So why has Lego Batman 3 taken my interest?

To look at the graphics would be a waste of time. Each of the games uses a fusion of Lego and world themed scenery for its levels, with the Lego generally being used on things you can break for studs (in game currency), collectables or to move on in the level and this is no exception. The art style still works for what it needs to do and I wouldn't change it.

Gameplay wise, if you're a DC fan, then your going to love this. While the core gameplay is exactly the same as every other Lego game using this model, the DC coat of paint has made this new and refreshing. The character selection for this is "If its a DC character, you can play as them" The Justice League, Lex Luthor and the Joker, Adam West (with a level inspired by the old Batman TV show), Super dog and more (the Lego games tend to have a very, very, very large roster of characters), the game will primarily take place on the Lanturn home world (i'm not a big Green Lantern fan... don't judge...), the level shown off at E3 was a assult on the villain occupied Watch Tower.

So why am I excited for this? Because I'm a nerd and while I might not be a GL fan, I am a fan of Batman and the Justice League in general. Will I pick this up? Yes... after I've played Batman 2 because this is a continuation of it. Will I review it? Yes. Speaking of reviews, there will be one next week. I am done with the impressions, the next review will be Kickassia.

Friday 13 June 2014

E3 2014: Ubisoft... zzzzzzzzzzzzzzzzzzzzzzzzz


Ubisoft

1.       Far Cry 4: I don’t personally care about Far cry. It looks to be the same as prior instalments

2.       Aisha Tyler: It sounds like she has been given more freedom when it comes to hosting the show and while they are funny in comparison to previous years, to me, the jokes aren’t funny, with a few exceptions. The background image on the screen looks like a lazy desktop background.

3.       Just Dance 2015: More Just Dace... next?

4.       Tom Clancy: The Division: See Microsoft press conference

5.       The Crew: Could you tell us more about the game that you haven’t previously announced?

6.       Assassin’s Creed: Unity: See X-Bone’s conference (this is becoming a pattern...)

7.       Shape Up: Its Ubisoft’s attempt at Wii Fit and it does look interesting, will I play it, probably not. But its the best game so far in this conference because I haven’t seen it before

8.       Valiant Hearts: The Great War: the game looks great (using the same engine as Rayman Legends and Child of Light), the trailer was great, but no gameplay...

9.       Tom Clancy: Rainbow Six Siege: I’m not going to make a opinion on a game that’s in alpha where we only saw a multiplayer game

This was boring to be honest. Most of the games shown were already shown off or unveiled and the new games were just bleak. I’m going to be spilling into next week for individual impressions on games and what I can find of the show floor. I will also be continuing the Transformers Marathon with Transformers: Energon so until then...

Thursday 12 June 2014

E3 2014 Impressions: SPORTS SPORTS SPORTS SPORTS SPORTS SPORTS SPORTS SPORTS SPORTS SPORTS


EA E3 2014 Press conference

For note, I am skipping any information on the EA sports games

1.       Starwars Battlefront: Well... it was a nice snippet of footage from a documentary...

2.       Dragon Age: Inquisition: Ok, you’ve made a pretty world EA... Now what? The gameplay that was shown struck me as Multi person, third person perspective Skyrim. I haven’t played a Dragon Age so I don’t know if it’s normally like that or not. As I said in the Microsoft impression, it looks interesting

3.       The Sims 4: Because I have never played any form of The Sims, most of the improvements that were said meant nothing to me. The Sims AI has improved and you can now play with their emotions, that all that I retained

4.       EA UFC: The only sports game here because it is a new one (to my knowledge). Its UFC the game

5.       New Criterion IP: Its really early in development according to the trailer, but it looks fun and I’ll pick it up when I can as it has a Need for Speed Underground 2/ Burnout 3 feel about it (both of those are great PS2 games, pick them up when you can)

6.       Dawngate: I’m not a MOBA gamer, but if you like MOBA games like Dota 2, you’ll like this... maybe

7.       Mirror’s Edge: See Starwars Battlefront

8.       Battlefield Hardline: I stand by what I said before

This press conference was dull. Battlefield took up so much of the conference and EA Sports took up even more. I never look forward to EA’s conference every year and its reasons like this conference that’s the reason why. There were more games, but they were EA Sports. The finale of the press conferences is Ubisoft and I’m not liking the sound of it...
Also, just hit 400 page views, thankyou all for keeping up with these reviews and impressions.

Monday 19 May 2014

My personal favourites when it comes to Pokémon

So what to do when there isn't a impressions to do for Omega Ruby and Alpha Sapphire? A list of my favorite Pokémon...

While most people would do just a top 10, after nine years of playing the games, its hard to come up with just ten. What might be a favorite Pokémon of mine in a region might not be in my top ten but it still deserves to be mentioned. So instead, I've done a top 10 of each region, this is a Top 60. This thread has been updated since posting (last update 30/9/2014), Original post (19/5/2014)


The Kanto region, a favorite for most Pokémon fans because of its age. And its here that we start.