So what to do with two prisons ruined because of the Joker? You build a wall around a portion of the city and shove all the criminals into there. I can't imagine how much of a brilliant plan that is. Well, let's see how badly Batman comes to wreck this "ingenious plan" with Batman Arkham City.
Wednesday, 18 November 2015
Wednesday, 11 November 2015
Batman: Arkham Asylum: I swear there will be no bat gadget jokes in this
This was a long time coming. I was actually planning on doing this during my absence for the Comedy Festival, where I'd also cover Arkham Origins... that never happened. I wanted to do it before Arkham Knight, didn't happen. Then I tried to fit it in before the PC version re release... that didn't happen. So now consider this as the lead up for when WB Games get the PC version up to an actual standard deserving of its price tag. It's time for us to put on the cape and cowl and enter the Madhouse. Welcome, to Arkham Asylum.
Labels:
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ps3,
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Wednesday, 4 November 2015
Ignition & Battle of Karda Nui: Race against time. Race for Life
The Kanohi Ignika, the Mask of Life. Most who touch it are eternally cursed in some way, those who are destined to wear it... well... aren't much better off. We have 15 small comics from DC (yeah, how many people here knew that DC did the BIONICLE comics?), so let's not waste time, because the characters don't have a lot of time. Ignition, and the Battle of Karda Nui.
Tuesday, 3 November 2015
First Impressions: Five Nights at Freddy's World: ALREADY?!
I have three theories, concerning the FNAF series franchise. The first: Scott Cawthorn is actually a code name for 13+ people, the second, that he is a robot. The reason I say these is because I thought we wouldn't be seeing this trailer until next year, not a few hours ago. I will say though that the third theory is that this is a very, VERY early build of the game, but based on prior games I'm not buying a 2016 release until January 2nd comes (factoring in timezones, of course). But, we do have a trailer, so its time to look at FNAF World...
So not only have we ditched the Point and click gameplay (I hope as I don't want to direct a RPG party with a mouse), but we've ditched the horror gameplay entirely, "now... they're CUTE." See:
We have a traditional, old school RPG, which on the surface looks fun to play. The mechanics don't look too complicated, but my guess is that its because of the trailer, and hopefully it does have some depth. One problem I'm seeing at the moment, based on what little we know of it, the party members could be very "samey" if that makes sense. When you stop to look at it, there really aren't a lot of Animatronic characters in the series, just different interpretations of them, which could be the biggest problem with the game, "why should I pick Phantom Foxy over regular Foxy?" as an example. It looks like it may not be a problem for the Nightmare forms, but it might with some others.
Visuals wise, it looks nice, but some of the characters look scarier here then they did in the horror games, mainly The Puppet. As I said in my review of the four games last week, I don't find the animatronics scary, but here, there is an Uncanny Vally esque design to these. I can't really describe it based on just this picture, I need to see the characters in action, something I could say about the entire game itself. This is something I need more info on before I can form an opinion. I'll probably play it as I do like old school RPG's, but I will say. Scott, FOR THE LOVE OF PRIMUS, SLOW DOWN! I've seen RPG's rushed and they suffer for it, I'd rather not see this one suffer the same fate. I'll see you all for the Ignition and Battle for Karda Nui arcs tomorrow.
So not only have we ditched the Point and click gameplay (I hope as I don't want to direct a RPG party with a mouse), but we've ditched the horror gameplay entirely, "now... they're CUTE." See:
We have a traditional, old school RPG, which on the surface looks fun to play. The mechanics don't look too complicated, but my guess is that its because of the trailer, and hopefully it does have some depth. One problem I'm seeing at the moment, based on what little we know of it, the party members could be very "samey" if that makes sense. When you stop to look at it, there really aren't a lot of Animatronic characters in the series, just different interpretations of them, which could be the biggest problem with the game, "why should I pick Phantom Foxy over regular Foxy?" as an example. It looks like it may not be a problem for the Nightmare forms, but it might with some others.
Visuals wise, it looks nice, but some of the characters look scarier here then they did in the horror games, mainly The Puppet. As I said in my review of the four games last week, I don't find the animatronics scary, but here, there is an Uncanny Vally esque design to these. I can't really describe it based on just this picture, I need to see the characters in action, something I could say about the entire game itself. This is something I need more info on before I can form an opinion. I'll probably play it as I do like old school RPG's, but I will say. Scott, FOR THE LOVE OF PRIMUS, SLOW DOWN! I've seen RPG's rushed and they suffer for it, I'd rather not see this one suffer the same fate. I'll see you all for the Ignition and Battle for Karda Nui arcs tomorrow.
Saturday, 31 October 2015
Ghostbusters: Anyone for Marshmallows?
When I started this site, it was because I was looking for an excuse to see, read, listen and play new things while looking at things I loved as a child. Sometimes its turned out great, others... not so much. Until recently, or to be more precise about half an hour at time of writing, I'd never seen Ghostbusters, I honestly had no interest in seeing it. But with this, I think the time is right, so, let's bust some ghosts.
It's the best I could find |
Wednesday, 28 October 2015
Four games at Freddy's: I solomly swear that there will be no jump scares in this post. Besides, have you tried typing Jump scares?
Five Nights at Freddy's, chances are you've herd of these game if you've spent any time on Youtube this past year, that's what happens when one person puts out four well received horror games in under a year, which bugs me even of itself, as I feel that the quality of the games is diminished as a result. But, I did promise last year that I'd review the first game, and I'm doing one, I may as well do all four. So, here's my review of the four Five Nights at Freddy's games. As a forewarn, I'm reviewing the PC versions of all of these games, but iOS and android versions do exist.
Wednesday, 21 October 2015
Steven Universes: Time for that follow up I promised
Back in July I did a mini marathon of Opening Impressions, tackling some of the pioneers of a new form of Children's TV show, and Log Horizon. Those being Adventure Time, Star vs. The Forces of Evil, Gravity Falls and Steven Universe. As stated prior, my opening impressions take the first 5 episodes, give or take as it depends on the franchise and how many episodes I have to work with at the time, and Steven Universe's first five episodes... sucked, they were awful. Well, both Falsely Profound and Keybug55 are big fans of Steven Universe and both wanted me to keep going with the show, they kept telling me that it gets better. Well, I caved and kept going, so this is my follow up review on Steven Universe. Now while I will say that a lot of my points from the Opening Impression do carry over, I will provide updates when needed. A link to the original post can be found here: http://blasterreviews.blogspot.com.au/2015/07/opening-impressions-steven-universe-ill.html for those curious.
Wednesday, 14 October 2015
Equestria Girls: Friendship Games: Saturday Morning sport turned into a movie?
I have had people try to say I'm a brony because of how much coverage I give the series. And while I maintain that I still come back to this series because I get requests, my counter argument includes all the Transformers coverage, Digimon Marathon and May 2015, also known as the Marvel Movie Marathon. Now giving Hasbro the lion's share of coverage, yes I am guilty of that (however that does mean you have to really convince me to consider looking at the Jem movie, seeing as the only other I.P of Hasbro's I have any knowledge of is G.I Joe thanks to those live action movies). So while I listen to Transformers Prime's soundtrack as I can't make a Transformers joke without pushing the source material for this one, sadly, let's tackle High School Musi... I mean Equestria Girls: Friendship Games...
Wednesday, 7 October 2015
Megatron's Origins and Autocracy: Because you can't have one without the other
Throughout all of the generations I've seen of Transformers, is it sad to say that I only recall a single dedicated origin story for Megatron? Not to mention, how many Transformers fans who read this can tell me, without looking up a wiki who Orion Pax is? Yeah, you'd think that the two main characters of the series would get dedicated origin stories often, if at all. Well, we have 12 comics that give dedicated origin stories for the two, along with the Autobots and the Decepticons. They won the poll, so its time to look at the two IDW Transformers arcs: Megatron's Origins and Autocracy.
Disclaimer: I have not seen and/or read every single iteration of Transformers. The only time I recall seeing a origin story for Megatron was Transformers Prime and the only two times outside of this series of comics I've seen Optimus Prime referred to as Orion Pax was an episode of Generation 1 and late season 1-early season 2 of Transformers Prime.
Disclaimer: I have not seen and/or read every single iteration of Transformers. The only time I recall seeing a origin story for Megatron was Transformers Prime and the only two times outside of this series of comics I've seen Optimus Prime referred to as Orion Pax was an episode of Generation 1 and late season 1-early season 2 of Transformers Prime.
Monday, 5 October 2015
October Update: Good news, Bad news, but a whole lot of news.
While I would say this is a quick update, but I'm writing this without prep work. However I do need to share some info to you all.
In terms of upcoming content for the reviews site, not only will Megatron's Origins and Autocracy be coming out, but the review of Equestria Girls: Friendship Games will be coming out on the 14th of October and there are also plans to get a discussion going on the Smash Ballot and the latest Smash 4 patch and I'll be revisiting Steven Universe. I also have something big planned for Halloween week and, going back to Pax Aus, I'm going to try and organize a video camera to record some footage of the event which should go live early November.
However, I do have some bad news. For the next few weeks, I'm going to be pausing the Pokemon Mystery Dungeon: Explorers of the Sky and Earthbound Let's plays. The reason for that is because of both the Halloween project and also the fact that I'm graduating soon. At time of writing, I'm starting my last five weeks of my course. I have assessments that need to be done and what free time I have I want to invest into the Halloween Project. Explorers of the Sky still has several parts to it, but Earthbound is going to be out of parts by Tuesday next week. However, once I finish the course, I'll have a lot more free time on my hands to put out some larger projects, like the Star Wars Marathon in January.
The two sites are also due for some maintenance soon. And in that time, I'm going to be merging the Projects site and the Reviews site, and shutting down the Projects site in the process. This site will also get a name change. I'm also looking into ways of autoposting onto here from Youtube, so that anyone who reads this and who hasn't subscribed to my Youtube channel (or doesn't see my Twitter feed on the right hand column) can see it show up here.
One final bit of news, I am in the process of designing replacements for the Content Trailer and Montage. The Montage will just be an update, adding in everything that has been done and will be done by the end of this year, whereas the trailer will be rebuilt from the ground up as its own individual entity and not a condensed version of the montage, which the current one is.
But yeah, that basically sums up this. I'll see you all for the next Comic review on Wednesday. And before people ask why I'm still posting these and going to be putting the Let's Plays on hold, it's because I can knock a text post over in a few hours, a batch of Let's play parts is 2-3 days of work.
In terms of upcoming content for the reviews site, not only will Megatron's Origins and Autocracy be coming out, but the review of Equestria Girls: Friendship Games will be coming out on the 14th of October and there are also plans to get a discussion going on the Smash Ballot and the latest Smash 4 patch and I'll be revisiting Steven Universe. I also have something big planned for Halloween week and, going back to Pax Aus, I'm going to try and organize a video camera to record some footage of the event which should go live early November.
However, I do have some bad news. For the next few weeks, I'm going to be pausing the Pokemon Mystery Dungeon: Explorers of the Sky and Earthbound Let's plays. The reason for that is because of both the Halloween project and also the fact that I'm graduating soon. At time of writing, I'm starting my last five weeks of my course. I have assessments that need to be done and what free time I have I want to invest into the Halloween Project. Explorers of the Sky still has several parts to it, but Earthbound is going to be out of parts by Tuesday next week. However, once I finish the course, I'll have a lot more free time on my hands to put out some larger projects, like the Star Wars Marathon in January.
The two sites are also due for some maintenance soon. And in that time, I'm going to be merging the Projects site and the Reviews site, and shutting down the Projects site in the process. This site will also get a name change. I'm also looking into ways of autoposting onto here from Youtube, so that anyone who reads this and who hasn't subscribed to my Youtube channel (or doesn't see my Twitter feed on the right hand column) can see it show up here.
One final bit of news, I am in the process of designing replacements for the Content Trailer and Montage. The Montage will just be an update, adding in everything that has been done and will be done by the end of this year, whereas the trailer will be rebuilt from the ground up as its own individual entity and not a condensed version of the montage, which the current one is.
But yeah, that basically sums up this. I'll see you all for the next Comic review on Wednesday. And before people ask why I'm still posting these and going to be putting the Let's Plays on hold, it's because I can knock a text post over in a few hours, a batch of Let's play parts is 2-3 days of work.
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