Sunday 7 April 2019

X-Men Origins: Jimmy. Out of all the names, why Jimmy?

So after the commercial success of the three X-Men movies, a logical thing to do would be to give a spin-off to one of the most recognizable members of the team, Wolverine, giving him a backstory that was barely told in X-Men 2... and jumping the gun a bit here, barely told in this movie as well. People hated this movie, and can't say I blame them, though I at least have a few more personal things to add to the story, such as somehow ending up with a leaked, unfinished version of it on my R4 when I was younger, so I have the distinct "pleasure" of saying I've watched a full movie on my DS... no, I am not reviewing that one. It doesn't need it.

I swear, take the title out of that and I'd believe you if you told me this was a poster for X-Men 3

Wednesday 3 April 2019

The Amazing Spider-Man: Some chosen one...

Sony: "You were the chosen one! It was said you would make us money forever, not fail so hard we had to give you up!". Look, I've been wanting to make a parody of that for years, was waiting for the right movie to do it.


With the breakout success if Iron Man, the moderate success of The Incredible Hulk, and promises of movies like The Avengers in the works, it should come as no surprise that both Sony and Fox were intimidated by the sudden competition, and quickly tried to replicate the success themselves. While Fox’s attempts involved bringing the old director back and throwing in time travel, Sony’s was more… destructive. Spider-Man 4 was not turning out the way they wanted and was taking longer to make then they had hoped. As a result, a reboot was in order and once they could finally cancel Spider-Man 4, The Amazing Spider-Man was fast-tracked to better align with Sony’s goals for the IP. How well did it go? Well, Spider-Man is now under joint custody between them and Marvel Studios so you can imagine that it didn’t go well. Welcome to the prequel of MAYvel Phase 2, where we see what Sony has done with the IP post-Avengers, what Fox began doing post-Avengers, and also looking at the movie with some red asshole in it because he won’t shut up… No the Fox one!




Wednesday 27 March 2019

Bumblebee: The one movie no one can agree on.

Before getting started, due to the upcoming removal of the Google API, there may be a change in the display names for who wrote the posts. Assuming I'm right, this will be posted under the name "Blaster". It's not a different writer, it's the same person as the vast majority of the content here. It's just that this site is no longer going to be connected to the Google Plus account I keep forgetting is tied to it... Also no, the name Blaster didn't come from Autobot Blaster, I started using it before I saw the Generation 1 cartoon, and that Blaster has not appeared in movies or tv shows since the G1 cartoon.


"It's a prequel!"
"It's a reboot!"
"It's a prequel!"
"It's a reboot!"
"Well, this person said it's a prequel!"
"Well, that person said it's a reboot!"
"I'm not supporting this movie because it's a prequel!"
"I'm going to support it because it's a reboot"
 Bloody hell, we could probably start the Cybertronian Civil War with the status of what this movie is!

It's funny sometimes how closed minded some people can be when it comes to media, and I do count myself in that statement too. So consumed with learning everything there is to know about a movie, going to war over it's importance to a franchise and to the world as a whole, but ignoring other aspects to it, such as differing views for more than just a black and white mindset. I bring this up because, during the marketing push for Bumblebee, everything was picked apart in the debate over what it was, if it was a prequel to the 2007 movie or a reboot due to the diminishing returns on the first five Live action films.

My stance on the matter back then? "It was both, because right now Paramount is looking for a safe revenue generator to let them keep funding movies", and the continued debate on the matter, thanks to conflicting statements (to which I say "Paramount, what are your marketing and PR teams doing? It's their job to keep stories straight), the announcement of both a Bumblebee 2 and Transformers 6, and the (to put it mildly) conflicting reports on the "Hasbro Cinematic Universe" have only reinforced this belief for me. I wouldn't deny any claim that this movie struggled in the production side due to the conflicting story angles. It is very likely that this started life as a proper prequel, but was forced to course correct during development into a hodgepodge of the two, it's a sign that they don't know what to do. However, I'm not here to talk about the production side of the movie. I'm here to talk about the movie itself, the end result of its troubled life. How is it? Well, I'll put it this way, I get the feeling I'm not going to make some friends in the die-hard side of the fandom with this one (but what else is new at this point? Why do you think I haven't tried reviewing another fan game... Sonic Mania technically doesn't count). Absurdly long intro aside...


Wednesday 13 March 2019

Mediaholics Review: Pokemon Super Mystery Dungeon


We were going to do Gates, but one of us hasn't got it, and the other can't get through it, so let's review the game that was the developers going "Ok, yeah we stuffed up with some of these changes" 

Youtube link: https://www.youtube.com/watch?v=q7AOCOj1eJ0

Wednesday 6 March 2019

Opinion Piece: Things I'd like to see in Pokemon Generation 8 (and beyond)

Ahh, the start of a new Pokemon generation. A new location, new characters, new Pokemon, new features, returning features, cut features, it is an exciting time to be a Pokemon fan. While many will speculate on what's going to come to Pokemon Sword and Shield, analyze the trailers to death, go to war to decide if Gyms were better or Island Trials were better, and cry for an Open World game once Generation 9 comes in a few years, I'd like to take a step back, to talk about things that I either hear some people talk about, or no one talks about at all. I wouldn't call many of these ideas small ideas, but certainly lesser appreciated ideas. Do I think all of these are ever going to be a real thing in the games? Probably not. Do I hope all of these become realised ideas? Absolutely! So come with me dear reader as we indulge the one part of my brain that many people think I should have chosen for a career path, and probably would have if I enjoyed, and didn't such at, coding. These are in no particular order, that's why this isn't a Top X List.


It should be noted that the images used in this post are themed to their points, as such some might seem weird at first.

Tuesday 12 February 2019

Young Justice: The less edgy, and better looking Titans

Before anyone tries it, that comment is aimed more at the costume design rather than the casting.

By now it should come as no surprise that, while both have their ups and downs, I tend to lean more towards the animated side of DC's catalogue when it comes to watching shows and movies related to DC, the highs have been higher, and even some of the low points can still loom over parts of their Live action films, and shows at times. One that many held in high regard was Young Justice, a show focusing on a team made up of sidekicks and younger versions of league members handling more covert ops missions, which was at one point cancelled, then brought back on DC's new streaming platform. Was it for a good reason though?


Wednesday 6 February 2019

Poochy and Yoshi's Woolly World: For when you really don't like knitting

Yoshi's had a weird history when it comes to games, hasn't he? Born into this world as a glorified power-up for Mario in Super Mario World, while he's had his own games, they tend to get lumped in with the Mario Spin-Offs in the eyes of the masses, myself included for a period of time when I was first getting into Nintendo games back in 2007-2008 (I grew up with a PS1 and PS2). What doesn't help either is that his games did have a sporadic release for a long time. I genuinely can't think of a Yoshi game for the Wii, or even the GameCube, the DS game was kind of a remake of the original Yoshi's Island, then there was the "Not a remake" on the 3DS in the form of Yoshi's New Island. It's why Yoshi's Woolly World came out of nowhere originally and felt like an odd next project for the team that worked on Kirby's Epic Yarn (to me at least), but after several delays, the game was released for the WiiU, and eventually got a 3DS port too in the form of Poochy and Yoshi's Woolly World, which is the main version I focused on for this review.


Wednesday 30 January 2019

Mediaholics Review: Super Smash Brothers Ultimate


Link to video on Youtube: https://www.youtube.com/watch?v=X8hjmLUmjfg

Everyone might be in the game, but we couldn't quite get everyone for the review. Ehh, at least it's the usual two.

Link to the *ahem* "interesting" competitive ruleset: https://twitter.com/ScrubQuotesX/status/1088711432655405056

Wednesday 23 January 2019

Kingdom Hearts Marathon; Kingdom Hearts 3.... D; Dream Drop Distance: So close, yet so, so far.

Kind of a low brow moment don't you think? This was the 10th-anniversary game, and to do that painful tease of calling it Kingdom Hearts 3D?

And so, with Kingdom Hearts 3 coming out this week, it's time to look at the game that's closely tied to the events of it, including pulling another Chain of Memories and justifying why Sora's back to Level 1. Kingdom Hearts 3D, the only Kingdom Hearts game on the 3DS, and lost the whole 3D thing when it went to PS4... which would make this Kingdom Hearts 3? It makes more sense then Nomura talking about it like it's 2.6 at least. Welcome to a review of that one game where two guys overdose on sleeping tablets and played Nintendogs a lot (or Pokemon Amie, your choice).


Wednesday 16 January 2019

Kingdom Hearts Marathon; Kingdom Hearts Birth By Sleep: With the exception of Evil Mc Wigglefingers, did anyone want to know the answers to these questions?

As much as that might sound like a joke, the best way to describe Kingdom Hearts: Birth By Sleep's plot is to ask that question because that's all this really is. Like with all the non-numbered games, it exists to answer questions. What doesn't help this though was that it was made for the PlayStation Portable, and until relatively recently, was the only place you could play it (unless it got a PlayStation Vita port on the shop, though considering how well that did, you could make the argument that my point still stands). Thankfully though, there are other ways to play it now. So how does it improve on from Kingdom Hearts 2, and the other handheld spinoffs?